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Sapphire for Autodesk Flame, Inferno, Smoke, Fire, Flint

  • Most effects are now GPU-accelerated. Maximum performance requires an NVidia Quadro FX 5800 graphics card. If GPU acceleration is available you will see a "GPU Enable" button on the Crop/Help page. With a Quadro FX 5800, you should see dramatic performance enhancements on many effects. The Quadro FX 5600 graphics card will also work and may help with some effects, but it is not as fast as the 5800. You can toggle GPU processing with the "GPU Enable" button, so try it out and let us know what kind of performance you get. Go here for more information.
  • Sapphire 5 uses full floating point for all internal processing, improving quality for many effects, even on 8- and 12-bit footage. It also supports 16-bit floating point footage natively on the desktop and in batch, and without clamping.
  • 15 new effects such as TVDamage, TVChannelChange,Technicolor and many new transitions.
  • Sapphire 5 supports floating licenses for Burn.



New Effects:

  • TVDamage simulates various artifacts of television broadcast and display such as static, ghosting, interference, and more.
  • TVChannelChange performs a transition by simulating a channel change on an old television set.
  • Technicolor2Strip simulates a Technicolor 2-strip film process to give the look of 1930s Technicolor film.
  • Technicolor3Strip simulates a Technicolor 3-strip film process to give the look of 1935-1955 Technicolor film.
  • Swish3D dissolves between two input clips while performing 3D moves on each.
  • WipePlasma transitions between two input clips using a moving plasma texture.
  • WipePointalize wipes by adding random polygon brush shapes from one clip onto another.
  • WipeWeave transitions using a texture resembling woven strands.
  • WipeMoire transitions using a pattern of overlapping concentric rings.
  • DissolveLensFlare transitions between two clips using an animated lens flare.
  • DissolveGlint transitions between two clips while applying a star shaped glint effect.
  • DissolveGlintRainbow transitions between two clips while applying a star shaped glint rainbow effect.
  • DissolveDefocus dissolves between two clips while defocusing/focusing each.
  • DissolveTiles transitions between two input clips by shifting tile shaped sections of each.
  • DissolveDistort interpolates between two clips while distorting each using the other as a lens.

New Features and Parameters:

  • Glows now have Show Threshold and Combine Mode options.
  • ZBlur and ZDefocus have Boost Highlights.
  • Glint and Glare have new Blur and Hue Shift parameters.
  • LensFlare has a new Glint Rays Lens.
  • Etching has additional angle and frequency controls.
  • All threshold controls now go beyond 1 to support HDR.
  • Param limits are widened for ShowBadColors to support HDR.