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Editor-In-Chief
- 36 new effects such as TVDamage, Deband, WarpCornerPin, and many new Textures and Transitions
- New enhancements and options including 15 new LensFlares, improved Glares and revamped RackDefocus
- Support for Windows Vista and 64bit systems
- Sequences with old Sapphire versions can be automatically promoted to v3, using recent Avid versions.
Visit our Sapphire Upgrade Program page to find out how you can realize tremendous creativity and productivity gains by upgrading to v3.
New effects:
- TVDamage simulates various artifacts of television broadcast and display such as static, ghosting, interference, and more.
- Deband removes banding artifacts from a clip by diffusing pixels across the banded areas while keeping the original edges intact.
- WarpCornerPin performs a 3D perspective warp of the source image to align the corners with the four indicated points.
- GradientMulti generates a smooth multi-color gradient using multiple control points, and optionally combines the gradient with a background clip.
- Shape draws a shape into the image. Shapes range from polygons and circles to stars, flower shapes, and swirled starfish shapes.
- Technicolor2Strip simulates a Technicolor 2-strip film process to give the look of 1930s Technicolor film.
- Technicolor3Strip simulates a Technicolor 3-strip film process to give the look of 1935-1955 Technicolor film.
- BlurDirectional blurs the source clip in a given direction.
- ZDefocus defocuses areas of the source clip by different amounts using depth values from a ZBuffer input.
- ZBlur blurs areas of the source clip by different amounts using depth values from a ZBuffer input.
- ZGlow glows areas of the source clip by different widths using depth values from a ZBuffer input.
- Swish3D dissolves between two input clips while performing 3D moves on each.
- TVChannelChange performs a transition by simulating a channel change on an old television set.
- WipePlasma transitions between two input clips using a moving plasma texture.
- WipePointalize wipes by adding random polygon brush shapes from one clip onto another.
- WipeWeave transitions using a texture resembling woven strands.
- WipeMoire transitions using a pattern of overlapping concentric rings.
- DissolveLensFlare transitions between two clips using an animated lens flare.
- DissolveEdgeRays transitions between two clips while applying beams of light from the image edges.
- DissolveGlint transitions between two clips while applying a star shaped glint effect.
- DissolveGlintRainbow transitions between two clips while applying a star shaped glint rainbow effect.
- DissolveDefocus dissolves between two clips while defocusing/focusing each.
- DissolveTiles transitions between two input clips by shifting tile shaped sections of each.
- DissolveDistort interpolates between two clips while distorting each using the other as a lens.
- TextureFlux creates a moving texture of fluctuating liquid or cellular patterns.
- TextureLoops generates a pattern of overlapping loop shapes.
- TextureNeurons creates a moving texture resembling moving nerve cell tendrils.
- TextureTiles draws a repeating pattern of hexagons, triangles, diamonds, or stars.
- TileScramble scrambles the clip into rectangular tiles.
- Convolve can create a wide variety of blur effects using arbitrary filter shapes and coloration by performing a mathematical convolution of two input clips.
- ConvolveComp convolves a kernel with front and back clips separately and composites them using a matte.
- ZConvolve convolves areas of the source clip using a kernel which is scaled by different amounts using depth values from a ZBuffer input.
- Light3D performs 3D relighting of a clip using a second input clip describing the surface normals.
- TriTone generate a 3-color version of the source clip in the lows, midtones, and highlights.
- QuadTone is similar to TriTone but generates a 4-color version of the source clip.
- ShowBadColors colorizes pixels that fall outside a given color range.
New features and parameters:
- Windows Vista and 64bit operating systems are supported.
- Sequences with old versions of Sapphire Plug-ins can be automatically promoted to Sapphire v3, using recent Avid versions.
- LensFlare has 15 new flare types and new parameters to adjust the look of the flares. It also has an optional Mask input which can adjust the color and brightness of the flares.
- LensFlareAutoTrack can track and render flares at multiple hotspots using a new Max Hotspots parameter.
- RackDefocus includes new Shape, Roundness, and Boost Highlights parameters, as well as improved performance.
- Glare includes 4 new Glare Types and new parameters to adjust the look of the glares, and has improved performance. The Convolve:Even If Slow option has been removed, since convolve mode should be consistently faster.
- Glint has new Blur Glint, Hue Shift, and Invert Mask parameters.
- Glow has new Show Threshold, Invert Mask, and Combine parameters.
- Bleach Bypass has a new Scale Colors parameter.
- EdgeFlash has Forground and Background color correction parameters.
- ZFog has simpler parameters for adjusting the depth range.
- DistortChroma has new Color, Brightness, and White Balance parameters.
- Sharpen has independent controls for luma, chroma, and RGB channels.
- Blur and BlurChroma have new Mix With Source, Invert Mask, and Mask Use pameters.
- TimeDisplace has a new Invert Mask parameter.
- Some on-screen widgets have rollover tips that display their name.
