Blurs each channel of the source clip using a Gaussian, triangle, or box filter.
A transition that dissolves between two clips, while performing 3D moves to the incoming and outgoing clip. The transition can also be used in 2D space.
Simulates the old color 2-strip film process for a vintage look from the 1920s. This effect combines two filter colors and two dye colors, and includes grain and color correction.
Inverts the colors of the input clip that are brighter than the threshold value, to create a 'solarization' effect.
Combines the source clip with a stripe pattern and then passes them through a colorization process. The Phase Speed parameter causes the colors to automatically rotate over time.
Blurs the source clip in a given direction using a Gaussian, triangle, or box filter. Each channel can be blurred by different amounts.
Creates a fractured, fly's eye view effect by breaking the image into hexagon-shaped tiles and transforming the image within each tile.
Transitions between two clips while blurring each. The first clip is blurred and faded out while the second clip is unblurred and faded in.
Simulates a traditional 2 or 3-mirror kaleidoscope. A pie slice piece of the source is visible through the angle between the mirrors, as well as mirror-reflected copies of it.
Blurs fine textures of an image while preserving the larger details, without having to produce separate mattes. Useful for cleaning up shots of food, product labels, and fabrics.
Transitions between two clips using a film dissolve with selectable gamma. Film dissolve preserves the highlights in the clips longer compared to a regular dissolve.
Smoothes out a clip by removing banding artifacts and diffusing pixels across the banded areas while keeping the original edges intact.
Transitions between two clips by simulating a channel change on an old television set. The reception improves over time until only the second clip is left.
Simulates a film process in which silver is not removed from the negative. The result has increased contrast and reduced color saturation for a color grading or color treatment look.
Transitions from the first clip to the second using a moving cloud texture. The Wipe Percent parameter should be animated to control the transition speed.
Simulates a real, defocused camera lens. It does not smooth away bright spots, which makes it preferable to a standard Gaussian blur.