Sapphire Effects Browser

Discover new Sapphire effects to use in your work, as well as new capabilities for the effects you already use. Most of the examples shown in these videos are available as presets.

Select an effect category or search a look you want to create:

Zebrafy


Modulates the brightness of the source clip with a sinusoid to give a black and white solarized look.

HalfToneRings


Generates a duotone version of the source clip using a repeating pattern of concentric rings. Use the Smooth Source parameter to remove details and make dots more consistently shaped.

GrainStatic


Adds color and/or monochrome random noise of given amplitudes to every pixel of the source clip.

EmbossShiny


Embosses the source clip, emphasizing the edges, using the Bumps input as a relief map. A lighting model is used which includes highlights from specular reflections.

DissolveSpeckle


Transitions between two clips using a speckled noise pattern. The Dissolve Percent parameter should be animated to control the transition speed.

In-Depth

RackDefocus


Simulates a real, defocused camera lens. It does not smooth away bright spots, which makes it preferable to a standard Gaussian blur.

EmbossDistort


Embosses and warps the source clip, emphasizing the edges, using the Bumps input as a relief map. Typically results in a liquid chrome look.

In-Depth

Grid


Makes a 2D grid of lines, with the option to combine it with the background clip. Create a variety of different grid styles and animate the grid for unexpected looks.

Emboss


Embosses the source clip, emphasizing the edges, using the brightness of the Bumps input as a relief map.

SoftFocus


Combines a blurred version of the source with the original to give a 'soft focus' effect. Adjust the Width and Mix parameters to give different types of looks.

In-Depth

FilmRoll


Transitions between clips vertically, with optional damage components, resulting in a film strip effect.

Etching


Generates a version of the source clip using two sets of black and white lines of varying thickness to give an 'etching' or 'lithograph' look.

GlowNoise


Generates glowing light from areas of the source clip that are brighter than the given threshold. Solid noise texture is included to give the glow a noisy or grainy effect.

In-Depth

Halftone


Creates a halftone effect using a pattern of black and white dots. Change the color and size of dots to create artistic looks like printing errors, newsprint, and comic print.

ShowBadColors


Identifies all pixels that fall outside a given color range, and flags them with the same color so they can be seen easily.

Grain


Adds color and/or monochrome grain to the source clip. Adjust the grain texture with the amplitude and frequency parameters.