Blurs the source clip in a given direction using a Gaussian, triangle, or box filter. Each channel can be blurred by different amounts.
Assigns different colors to the edges of the source clip depending on their direction. Increase the Edge Smooth parameter for thicker edges.
Blurs fine textures of an image while preserving the larger details, without having to produce separate mattes. Useful for cleaning up shots of food, product labels, and fabrics.
Embosses the source clip, emphasizing the edges, using the brightness of the Bumps input as a relief map.
Identifies all pixels that fall outside a given color range, and flags them with the same color so they can be seen easily.
Transition between two clips using animated lightning bolts. The clips dissolve into each other, while the lightning grows.
Create new transitions by combining Sapphire effects with Sapphire transitions. Start from scratch, or use the enhanced preset browser to choose a preset as a starting point.
Embosses and warps the source clip, emphasizing the edges, using the Bumps input as a relief map. Typically results in a liquid chrome look.
Inverts the colors of the source clip, so black becomes white, and white becomes black. This can also invert luma, chroma, RGB and alpha channels and do basic color correction.
Recolors the source clip according to three specified colors using the brightness of the source clip. Similar to DuoTone and QuadTone.
Transitions between two clips while breaking each up into tiles and scrambling them. The first clip breaks apart and spreads out while the second clip coalesces behind the first.
Inverts the colors of the input clip that are brighter than the threshold value, to create a 'solarization' effect.
Performs a motion blur and optionally transforms the source clip using the animated curves of the Z Dist, Rotate and Shift parameters.
Transitions between two clips while distorting each using the gradient of the other. The first clip is warped away and faded out while the second clip is unwarped and faded in.
Blurs each channel of the source clip using a Gaussian, triangle, or box filter.
Generates a monochrome version of the source using adjustable weights for red, green, and blue channels. It can simulate a color filter applied to the lens of a black and white camera.