Sapphire Effects

Here you can learn the many ways you can use Sapphire effects in your work. Most of the examples shown in these videos are available as presets.

Select an effect category or search a look you want to create:


Transitions between two clips using a bubble warping function. The first clip is warped away and faded out while the second clip is unwarped into place and faded in.



Adds natural textural elements to dirty up a shot. Choose from categories including dirt, stains, flecks, grime, scratches, and paint. Grunge can be used as vignette and animated.


Generates a pixelated version of the source clip. Increase the Smooth Colors parameter to cause the colors of nearby pixel blocks to be more consistent, and less flickery over time.


Performs a wipe transition between two clips using a pattern of procedurally generated cellular shapes.


Combines the source clip with a stripe pattern and then passes them through a colorization process. The Phase Speed parameter causes the colors to automatically rotate over time.


Embosses and warps the source clip, emphasizing the edges, using the Bumps input as a relief map. Typically results in a liquid chrome look.


Inverts the colors of the source clip, so black becomes white, and white becomes black. This can also invert luma, chroma, RGB and alpha channels and do basic color correction.


Blurs the source clip by an arbitrary amount using a Gaussian, triangle, or box filter.


Transitions from the first clip to the second using a moving cloud texture. The Wipe Percent parameter should be animated to control the transition speed.



Simulates digital playback errors, compression artifacts, and digital noise. Comes with seven different types of damage, each with custom parameters.


Transitions between two clips while warping by a circular pattern of waves. The first clip is warped away and faded out while the second clip is unwarped into place and faded in.


Transitions between two clips using animated rays. The rays ramp up and down over the duration of the effect. The rays animate by moving the origin across the screen along a line.



Less subtle than a lens flare, this organic lighting effect simulates light leaking into the frame to add nostalgic warmth or a vintage feel to clips.



Simulates the old color 2-strip film process for a vintage look from the 1920s. This effect combines two filter colors and two dye colors, and includes grain and color correction.



Simulates a pen-sketch look using overlapping strokes. The source is divided into four bands based on luma; each band from dark to light gets a different pattern of strokes.



Emits light beams from the brightest areas of the source layer. The source layer can also be selected as a matte to colorize the rays. Similar to EdgeRays.