Transitions between two clips using a bright glowing glint. The clips dissolve into each other while each one gets a glint which ramps up and down over the duration of the effect.
Performs a wipe transition between two clips using two wedge shapes. Increase the Border Width parameter to draw a border at the wipe transition edges.
Adds additional paint parameters onto a converted cartoon image to make the footage look like a living painting.
Darkens the border areas of the source clip. The parameters Squareness, Radius, and Edge Softness affect the shape, while Opacity and Color adjust strength and color.
Creates abstract textures of fluctuating liquid or cellular patterns. Similar to TextureCells and Caustics.
The source is embossed and warped using the Bumps input as a relief map and lens image. A chrominance distortion is also performed, separating the spectrum for a 'prismatic' look.
Generates lightning bolts and electrical arcs from a given point to the edges of objects. Similar to Zap.
Makes a 2D grid of lines, with the option to combine it with the background clip. Create a variety of different grid styles and animate the grid for unexpected looks.
Recolors the source clip according to three specified colors using the brightness of the source clip. Similar to DuoTone and QuadTone.
Generates custom multi-color gradients using up to six control points. The gradient can be combined with the background clip.
Generates a dual color channel version of an image, as might be perceived by the limited color vision of dogs. Effective in emphasizing complimentary colors.
Creates an abstract texture resembling folded cloth or liquid that can be animated. Create a variety of looks including silky textures, dark water, magma, and camouflage.
Reorders the RGBA channels of the source clip to change and emphasize colors.
Transitions between two clips by simulating a channel change on an old television set. The reception improves over time until only the second clip is left.
Blurs the source clip in the direction of the gradient of the lens input clip. It is best demonstrated when the lens image contains just a few simple shapes.
Transitions between two clips while distorting each using the gradient of the other. The first clip is warped away and faded out while the second clip is unwarped and faded in.