Sapphire Effects

Here you can learn the many ways you can use Sapphire effects in your work. Most of the examples shown in these videos are available as presets.

Select an effect category or search a look you want to create:


Recolors the source clip according to four specified colors using the brightness of the source clip. Similar to DuoTone and TriTone.


Transitions between two clips while distorting each using the gradient of the other. The first clip is warped away and faded out while the second clip is unwarped and faded in.


Generates a diverse collection of textures, some of which resemble a surface of a rough object under an electron microscope.


Inverts the colors of the input clip that are brighter than the threshold value, to create a 'solarization' effect.


Generates a version of the source clip using two sets of black and white lines of varying thickness to give an 'etching' or 'lithograph' look.


Generates rainbow and other chroma glows based on distances from edges of source input.


Previous frames are combined with the current frame while distorting by a bubble pattern. The feedback is reinitialized whenever any non-consecutive frame is processed.


Two blurs with different widths result in different scales and offset by a gray value. Can result in more abstract looks or color grading looks.



Generates a dual color channel version of an image, as might be perceived by the limited color vision of dogs. Effective in emphasizing complimentary colors.


Performs a wipe transition between two clips with a bubble-warp process in the transition area. The Wipe Percent parameter should be animated to control the transition speed.



Simulates a TV with transmission and reception problems, VCR issues, and TV hardware difficulties. Features include static, interference, ghosting, horizontal and vertical hold.


Transitions between two clips while warping by a circular pattern of waves. The first clip is warped away and faded out while the second clip is unwarped into place and faded in.


Generates star-shaped glints at locations where the source clip is brighter than the threshold.



Separates the source clip into spectral bands and warps them by different amounts. Create subtle edge distortion or more abstract looks.


The source clip is darkened at areas around parts of the source clip that are brighter than the given threshold, to give an 'orthicon' or 'dark glow' look.


Embosses the source clip, emphasizing the edges, using the brightness of the Bumps input as a relief map.