Sapphire Effects

Here you can learn the many ways you can use Sapphire effects in your work. Most of the examples shown in these videos are available as presets.

Select an effect category or search a look you want to create:

In-Depth

Deband


Smoothes out a clip by removing banding artifacts and diffusing pixels across the banded areas while keeping the original edges intact.

WarpBubble


Warps the source clip by a smooth noise function. This can be used to create heat diffusion or underwater types of effects.

GlowRings


Generates glows of colored rings around the areas of the source clip that are brighter than the given threshold. Raise the Threshold parameter to produce glows in fewer areas.

In-Depth

LensFlare


Renders a lens flare image over the background clip, incorporating various flare elements between the hotspot and pivot locations. Use the Flare Designer to create your own lens flare.

DistortBlur


Blurs the source clip in the direction of the gradient of the lens input clip. It is best demonstrated when the lens image contains just a few simple shapes.

In-Depth

Swish3D


A transition that dissolves between two clips, while performing 3D moves to the incoming and outgoing clip. The transition can also be used in 2D space.

In-Depth

EdgeAwareBlur


Blurs fine textures of an image while preserving the larger details, without having to produce separate mattes. Useful for cleaning up shots of food, product labels, and fabrics.

SoftFocus


Combines a blurred version of the source with the original to give a 'soft focus' effect. Adjust the Width and Mix parameters to give different types of looks.

Streaks


Motion blurs the bright area of the source into streaks between the From and To transformations. This is used to create an extended film exposure effect or simulate soft beams of light.

DissolveShake


Transitions between two clips by applying a shaking motion to them, along with a quick dissolve. The shaking uses translation, zooming, and/or rotation.

Posterize


Generates a posterized version of the input by limiting the number of colors in the source, and replacing detailed texture and noise with solid colors.

BlurChannels


Blurs each channel of the source clip using a Gaussian, triangle, or box filter.

DissolveSpeckle


Transitions between two clips using a speckled noise pattern. The Dissolve Percent parameter should be animated to control the transition speed.

Flashbulbs


Simulates lots of flashbulbs going off. With many small flashes, can look like a stadium scene. With a few large flashes, works well on a celebrity red carpet clip.

DissolveGlint


Transitions between two clips using a bright glowing glint. The clips dissolve into each other, while each one gets a glint which ramps up and down during the effect.

In-Depth

WarpChroma


Separates the source clip into spectral bands and warps them by different amounts. Create subtle edge distortion or more abstract looks.