Lights the input clip using one or two spotlights.
Darkens the border areas of the source clip. The parameters Squareness, Radius, and Edge Softness affect the shape, while Opacity and Color adjust strength and color.
Previous frames are combined with the current frame while distorting by a bubble pattern. The feedback is reinitialized whenever any non-consecutive frame is processed.
Generates a duotone version of the source clip using a repeating pattern of concentric rings. Use the Smooth Source parameter to remove details and make dots more consistently shaped.
Transitions between two clips using a speckled noise pattern. The Dissolve Percent parameter should be animated to control the transition speed.
Blurs each channel of the source clip using a Gaussian, triangle, or box filter.
Transitions between two clips using a bright glowing glint. The clips dissolve into each other, while each one gets a glint which ramps up and down during the effect.
Generates a wide variety of shapes onto an image, from polygons and circles to stars, flower shapes, and swirled starfish shapes. The shapes can be used as masks.
Adds additional paint parameters onto a converted cartoon image to make the footage look like a living painting.
The transition version of Glow, using natural glowing light to enhance the dissolve between two clips. The glow can be customized for the incoming and outgoing clip.
Generates star-shaped glints at locations where the source clip is brighter than the threshold.
Simulates lots of flashbulbs going off while dissolving between two clips. With many small flashes, can look like a stadium scene.
Generates star-shaped rainbow colored glints at locations where the source clip is brighter than the threshold.
Generates custom multi-color gradients using up to six control points. The gradient can be combined with the background clip.
Transition between two clips with a "pushing" pan move. Change the direction of the transition, and adjust the spacing of the clips to create a slide projector effect.
Transitions between two clips using animated edge rays. The clips dissolve into each other, and edge rays are added to the result.