Sapphire v6 for Autodesk

Mac Installer(s)

Install Instructions

To Download and install:

  1. Make sure you have one or more of the following Autodesk products on Mac:
    Smoke 2010 or greater
  2. Quit Smoke or other host applications that may be running.
  3. Download the 6.03 Mac installer (82 Mb).
  4. Run the installer. When it asks for your passphrase, enter your Mac user login password, and follow the instructions given by the installer.
  5. Restart your host product, and the new plug-ins should appear in your effects menu.
To test out a Spark, select 'Effects' and then 'Sparks' and click on any Spark button while holding down the 'Control' and'Alt' keys. You should find the plug-ins in /usr/discreet/sparks/sapphire_6. Select a Spark and the name should now appear on the button. Click again on the button to initialize the Spark. Select the source and destination clipsand the Spark interface window should be displayed.
To view on-line documentation after you install the software, go to the /Applications/GenArtsSapphireSparks6 folder and double click on Online Help.html or Online Help.pdf. You can also click on the "About" box while using any plug-in.

 

Installation notes:

  • Sapphire v5 and v6 can both be on your system at the same time, and you can continue using v5 as usual even after installing v6. However, please be aware that the names of the sparks are the same in both versions, which can lead to some confusion, and sometimes the older version may continue to be used unintentionally.
  • Setup files saved with Sapphire v5 will not load into v6, but we have provided an update_setups utility to automatically convert setup files from v5 to v6. For more information check the on-line doc after you install the software.

New in 6.03:

  • Corrected the gamma for lens flares in the Preset Browser.
  • Fixed a problem with Deband on Mac.
  • Place Flare Designer and Preset Browser log files in temporary directory if default location is not writable
  • Fixed a bug that caused some Convolve presets to load incorrectly
  • Fixed a bug that caused EdgeRaysCmp and EdgeRaysMskCmp to not load
  • Improved render performance for the default lensflare
  • Lensflare now correctly applies gamma to custom texture elements

New in 6.021:

  • Fixed a bug that could cause red screen during rendering
  • Install default RLM license file correctly on Linux

New in 6.02:

  • The Preset Browser should now launch more quickly and be more responsive overall.
  • Fixed a bug where the Preset Browser or Flare Designer would run out of memory when launching on certain Linux systems
  • LensFlare: fixed a bug where Rays Rotate incorrectly affected Texture and Polygon elements.
  • Flare Designer: the Auto Rotate option now works for elements positioned at the pivot.
  • Flare Designer: complex flares now load faster and take less space when saved.
  • LUT/Gamma settings are now carried over to the Preset Browser and Flare Designer.
  • Per-input LUT/Gamma settings are now respected when rendering on the GPU.
  • The state of widget enable parameters is now saved and restored correctly when using sparks in desktop.
  • Fixed a bug in Shake where the Tilt Phase button was missing.
  • Fixed an RPM conflict when upgrading from Sapphire v5

New in 6.01:

  • Preset Browser now launches somewhat faster and is more responsive while starting up.
  • Improved preview of Flashbulbs in the Preset Browser
  • SwishPan and Swish3D now show motion blur in the Preset Browser
  • Default presets for transitions now animated correctly in the Preset Browser
  • Flare Designer: adjusting the Rotate property now works correctly when multiple elements are selected.
  • Flare Designer no longer scrolls to the top of the element list when deleting an element.
  • Flare Designer: fixed a bug where display gamma was inverted.
  • Fixed a bug in Glint that would cause incorrect renders with very large widths.
  • LaserBeam now renders faster on systems that support GPU processing.
  • Fixed a bug in LaserBeam that caused cropping when width is greater than length.
  • Fixed image corruption DissolveAutoPaint
  • LensFlare: Diffraction Glow now respects the Combine mode setting.
  • LensFlare: fixed aliasing artifacts in Spot, Ring, and Polygon elements.
  • LensFlare: fixed rendering artifacts in diagonal Rays elements.
  • LensFlare: Edge Triggers now work correctly.

Linux Installer(s)

Install Instructions

To Download and install:

  1. Make sure you have one or more of the following Autodesk products on Linux:
    Flint   2007 or greater, 64-bit
    Flame   2007 or greater, 64-bit
    Inferno   2007 or greater, 64-bit
    Smoke   2007 or greater, 64-bit
    Burn   2007 or greater, 64-bit

    On your Linux workstation, become root and use the rpm shell command to download (65Mb) and run the appropriate installer:

  2. For 64bit systems on RHEL 4 (versions 2007 to 2012) type:
         rpm -Uvh http://files.genarts.com/sapphire/genarts-sapphire-sparks6-6.030-1.x86_64.rpm
         or download the rpm file and install it locally.
    For older systems, use Sapphire V4:
         For 64bit systems on RHEL 3 (pre-2007) type:
             rpm -Uvh http://files.genarts.com/sapphire/SapphireSparks4-4.070-1.x86_64.rpm
         For 32bit systems on RHEL 4 (Flint 2007 or Burn 32bits only) type:
             rpm -Uvh http://files.genarts.com/sapphire/SapphireSparks4-4.061-1.i386.rpm
         For 32bit systems on RHEL 3 (older versions of Flint, Smoke, or Burn) type:
             rpm -Uvh http://files.genarts.com/sapphire/SapphireSparks4-4.060-1.i386.rpm

    If you are reinstalling the same version, use rpm -Uvh --force instead of rpm -Uvh above.

    For Sapphire version 5, go to the v5 page instead.

    For Sapphire version 4, go to the v4 Linux or IRIX page instead.

    For Sapphire version 3, go to the v3 download pages for Linux or IRIX instead.


To test out a Spark, select 'Effects' and then 'Sparks' and click on any Spark button while holding down the 'Control' and 'Alt' keys. You should find the plug-ins in /usr/discreet/sparks/sapphire_6. Select a Spark and the name should now appear on the button. Click again on the button to initialize the Spark. Select the source and destination clips and the Spark interface window should be displayed.

For on-line help, click on the the Help button on the "Crop/Help" page while using any plug-in, or go to the RedHat start menu and select GenArts Sapphire6 Autodesk -> Sapphire Online Help (HTML) or (PDF).

Installation notes:

  • Sapphire v5 and v6 can both be on your system at the same time, and you can continue using v5 as usual even after installing v6. However, please be aware that the names of the sparks are the same in both versions, which can lead to some confusion, and sometimes the older version may continue to be used unintentionally.
  • Setup files saved with Sapphire v5 will not load into v6, but we have provided an update_setups utility to automatically convert setup files from v5 to v6. For more information check the on-line doc after you install the software.

Burn installation notes:

  • If you are installing on many remote Burn nodes it may be helpful to set the SAPPHIRE_SILENT environment variable to 1 before running the installer.
  • Note that you need to run the installer on each machine. It will not work if you just copy the files from one machine to another.
  • Make sure you are running Sapphire version 6.0 or greater on any Autodesk systems that might render with Burn. To check the version number, load any spark and the version should be printed out in the shell window where your Autodesk application was started.
  • If you made any custom modifications in the s_config.text or s_lensflares.text files you should make the same changes on each Burn workstation.
  • On Burn, S_Feedback often gives incorrect results because the frames can be rendered on different machines in non-sequential order. Batch trees with S_Feedback should be processed locally.
  • We do not currently support Burn on Red Hat 8. If you are still running RH8 and can not upgrade to Red Hat Enterprise, please let us know.

New in 6.03:

  • Corrected the gamma for lens flares in the Preset Browser.
  • Fixed a problem with Deband on Mac.
  • Place Flare Designer and Preset Browser log files in temporary directory if default location is not writable
  • Fixed a bug that caused some Convolve presets to load incorrectly
  • Fixed a bug that caused EdgeRaysCmp and EdgeRaysMskCmp to not load
  • Improved render performance for the default lensflare
  • Lensflare now correctly applies gamma to custom texture elements

New in 6.021:

  • Fixed a bug that could cause red screen during rendering
  • Install default RLM license file correctly on Linux

New in 6.02:

  • The Preset Browser should now launch more quickly and be more responsive overall.
  • Fixed a bug where the Preset Browser or Flare Designer would run out of memory when launching on certain Linux systems
  • LensFlare: fixed a bug where Rays Rotate incorrectly affected Texture and Polygon elements.
  • Flare Designer: the Auto Rotate option now works for elements positioned at the pivot.
  • Flare Designer: complex flares now load faster and take less space when saved.
  • LUT/Gamma settings are now carried over to the Preset Browser and Flare Designer.
  • Per-input LUT/Gamma settings are now respected when rendering on the GPU.
  • The state of widget enable parameters is now saved and restored correctly when using sparks in desktop.
  • Fixed a bug in Shake where the Tilt Phase button was missing.
  • Fixed an RPM conflict when upgrading from Sapphire v5

New in 6.01:

  • Preset Browser now launches somewhat faster and is more responsive while starting up.
  • Improved preview of Flashbulbs in the Preset Browser
  • SwishPan and Swish3D now show motion blur in the Preset Browser
  • Default presets for transitions now animated correctly in the Preset Browser
  • Flare Designer: adjusting the Rotate property now works correctly when multiple elements are selected.
  • Flare Designer no longer scrolls to the top of the element list when deleting an element.
  • Flare Designer: fixed a bug where display gamma was inverted.
  • Fixed a bug in Glint that would cause incorrect renders with very large widths.
  • LaserBeam now renders faster on systems that support GPU processing.
  • Fixed a bug in LaserBeam that caused cropping when width is greater than length.
  • Fixed image corruption DissolveAutoPaint
  • LensFlare: Diffraction Glow now respects the Combine mode setting.
  • LensFlare: fixed aliasing artifacts in Spot, Ring, and Polygon elements.
  • LensFlare: fixed rendering artifacts in diagonal Rays elements.
  • LensFlare: Edge Triggers now work correctly.